Gaunt's Castle
A downloadable game for Windows, macOS, Linux, and Android
Gaunt's Castle
An ancient evil. A forgotten castle. One final journey.
Long ago, Castle Gaunt stood as a symbol of hope. But when Lord Gaunt sought to conquer death, he awakened something far darker. Now the dead roam its halls, and a terrible curse spreads beyond its walls.
Drawn by a mysterious voice, a lone warrior approaches the castle gates. Your journey leads through crumbling halls, haunted crypts, hidden dungeons, and up to the sorcerer’s tower—where the source of the curse awaits.
Explore an interconnected world, uncover secret passages, and discover weapons and relics that open new paths through the castle.
- This game was made with GBDK in C and ASM -
Features
- Classic Game Boy action-platforming
- An interconnected castle filled with secrets
- Four weapons to discover and master
- Relics that grant new abilities, including a double jump
- Challenging enemies and boss encounters
- Hidden Big Hearts that increase your maximum health (10 in total)
- Gems to collect and items to purchase from merchants
- Save your progress and continue from your checkpoint
Controls
| Button | Action |
|---|---|
| D-Pad | Move and navigate menus |
| A | Jump / confirm |
| B | Attack |
| UP | Enter doors / buy from merchants |
| START | Open or close the inventory menu |
| SELECT | Save while the inventory menu is open |
Only by reaching the sorcerer’s tower can the curse be broken.
| Published | 10 days ago |
| Status | Released |
| Platforms | Windows, macOS, Linux, Android |
| Author | Libra Bits |
| Genre | Platformer, Action |
| Tags | 2D, Exploration, Game Boy, Metroidvania, Pixel Art, Retro |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Gamepad (any) |
| Content | No generative AI was used |
Purchase
In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:




Comments
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Enjoyed the game and did some runs, thanks for a fun game.
Wow! Awesome run. My best was around 15 minutes, D-Boosting definitely helps! Thank you so much for playing! :)
In the last Area there's a really tight frame window where you can skip the whole block with that awkward jump by dieing and using the I-Frames from the respawning to quickly climb through the spiked wall from the first screen of the Tower. Was curious to see if you found that :D
Thanks, man, always glad when someone is running my games :)
Oh that's big, that saves a lot, guess I gotta get that in a run. Only thing I found was on this screen, you can hit the transition up above and even zip left a screen a small amount.
Oh.. that one is new to me. Just an oversight. Luckily not soft locking, which was possible in other spots before adding a ceiling.
Well, I found something after all, haha. Turns out screen transitions don't happen while you are attacking, so you can do some funny stuff. If you do end up fixing this I hope you leave the original rom in case anyone else ever wants to run it.
Dang.. crazy I didn't notice that..
I'll leave this version for everyone.
That was a pretty nice run! Nailed the jump I was talking about first try! :)
Would you put up an online demo here so I can try it out before buying?
I don't think so. Don't have the time to make a web port, sorry.