This game has been really cool! Just got the flamethrower and double jump. I wish the map had a little help with navigating, but that's definitely a problem with my memory and it's very accurate to oldschool games. Thanks for the game!
Some feedback notes though, having just finished the sunken city:
-I think east and west may be switched in some of the notes? The cold area is mentioned as being on the west side but it's the top right area
-The map being right next to the short-range flamethrower is awkward to use. To select it, I would either have to move through, then re-equip a different weapon after I was done using the map or move all the way around the screen to keep my current equip.
-Bosses could stand to be a little more dangerous across the board, so far I haven't needed to use any special tactics or even learn their moves.
It definitely feels like Dark Dragon takes a HUGE chunk of time compared to everyone else. Also it's not clear if multiple super-bombs are all dealing their damage or if the follow-ups are ineffective due to the boss having i-frame after being hit by the first one.
I also recall that I ran out of super-bombs on the first attempt with no way to get any others.
← Return to game
Comments
Log in with itch.io to leave a comment.
This game has been really cool! Just got the flamethrower and double jump. I wish the map had a little help with navigating, but that's definitely a problem with my memory and it's very accurate to oldschool games. Thanks for the game!
Some feedback notes though, having just finished the sunken city:
-I think east and west may be switched in some of the notes? The cold area is mentioned as being on the west side but it's the top right area
-The map being right next to the short-range flamethrower is awkward to use. To select it, I would either have to move through, then re-equip a different weapon after I was done using the map or move all the way around the screen to keep my current equip.
-Bosses could stand to be a little more dangerous across the board, so far I haven't needed to use any special tactics or even learn their moves.
Thanks a lot for the feedback! Will definitely try to improve some more things. Glad you like the game. :)
Such a good game!!
thank you so much! :)
Here's a playthrough.
It definitely feels like Dark Dragon takes a HUGE chunk of time compared to everyone else. Also it's not clear if multiple super-bombs are all dealing their damage or if the follow-ups are ineffective due to the boss having i-frame after being hit by the first one.
I also recall that I ran out of super-bombs on the first attempt with no way to get any others.
Hi, thank you very much for playing! I'll watch it soon!
Ah I see, Dark Dragon is weak to the laser weapon though.
Version 1_0_5 is up:
- There was an error with the progress calculation due to the previous update's changes, it's fixed now
Version 1_0_4 is up:
- Fixed Fire Elemental instant kill with Super Missiles
- Fixed some misplaced tile
- Slightly changed item locations (There are only 6 key shards now)
Version 1_0_3 is up:
There have been found some more bugs:
- One missile upgrade was missing because of a double trigger naming issue
- The 100% were not reachable, now it is
This new version should contain no major bugs at all now. If you encounter any, please let me know!
Thank you!
I'm enjoying it! I sent you some feedback on twitter
Thank you very much! :)
Checking your feedback after work!
Version 1.0.2 has been uploaded.
Fixed a map bug.
If you have a previous Version,
please download the patch file and replace 'subterra.tmx' and 'thermis.tmx' in the Maps directory with the downloaded ones.