In my head cannon, this takes place in the downfall timeline. Surely after the death of King Gannon, malice still flies in the air. And evil men still plot. Far away from Hyrule, lies the country of Arken.
Played the demo, very nice! I just have some QOL suggestions. The map looks great, but maybe have a default zoomed out version that shows the entire world? Would save some scrolling time. Id also separate the confirm/back buttons from roll/sword actions. Not a huge deal, but I could see it being annoying for some who change the defaults. Last, I would slip off the push blocks if I wasn’t directly on them. It’s nice not getting stuck on walls, but maybe not have it on interactive objects? Very polished demo though, nice work!
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In my head cannon, this takes place in the downfall timeline. Surely after the death of King Gannon, malice still flies in the air. And evil men still plot. Far away from Hyrule, lies the country of Arken.
Played the demo, very nice! I just have some QOL suggestions. The map looks great, but maybe have a default zoomed out version that shows the entire world? Would save some scrolling time. Id also separate the confirm/back buttons from roll/sword actions. Not a huge deal, but I could see it being annoying for some who change the defaults. Last, I would slip off the push blocks if I wasn’t directly on them. It’s nice not getting stuck on walls, but maybe not have it on interactive objects? Very polished demo though, nice work!
thank you very much for your feedback! :)
how do i play on Macbook plz :D